I suspect skins are feeling a tad thin at the moment - it's been quite a while since 1) that particular group of characters had their arses handed to them. When you've got someone HL, you get used to them wading through enemies, so any fuck ups they make are fixed easily by application of a bit more brute force. So suddenly coming up against SUCH a brutal game will have brought them back down to earth with a bump (I anticipate this happening with Pro on Sunday). And then, not only was it hard, but they failed. To not only fail, but fail and then be explicitly told from all sides that the failure was their fault. Egos will have been not just punctured, they were just blown up with heavy duty artillery.
2) We've had such harsh demotions handed out, without some sort of semi-OOC cooperation/volunteering. To be fair, we haven't had a high level game where the stakes were so high for such a long time as well, but then, they get it wrong and are handed IC repercussions for it - things which these characters haven't been in the firing line for for years. So that would be the artillery shell taking out their pride as well.
So, right now, you have a lot of hurt, and I suspect those in question unwilling to level it at the system's creator. (Although I'm incredibly glad he was the one to run this game. I don't think any other GM would have managed it without a flounce from the people involved if this is how they're reacting to a single mission report.) But they'd like to level it at someone. And then you stroll in presenting the perfect target...
Which, frankly, sucks of them. They shouldn't be doing it. They should be putting on their grown up pants and accepting that LARP is reactive; it does not owe them a win, and should they screw up, they will lose and get consequences, and when you get to high level, the stakes are proportionally bigger. And throwing toys out of pram is freaking ridiculous. *hugs*
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I suspect skins are feeling a tad thin at the moment - it's been quite a while since
1) that particular group of characters had their arses handed to them. When you've got someone HL, you get used to them wading through enemies, so any fuck ups they make are fixed easily by application of a bit more brute force. So suddenly coming up against SUCH a brutal game will have brought them back down to earth with a bump (I anticipate this happening with Pro on Sunday). And then, not only was it hard, but they failed. To not only fail, but fail and then be explicitly told from all sides that the failure was their fault. Egos will have been not just punctured, they were just blown up with heavy duty artillery.
2) We've had such harsh demotions handed out, without some sort of semi-OOC cooperation/volunteering. To be fair, we haven't had a high level game where the stakes were so high for such a long time as well, but then, they get it wrong and are handed IC repercussions for it - things which these characters haven't been in the firing line for for years. So that would be the artillery shell taking out their pride as well.
So, right now, you have a lot of hurt, and I suspect those in question unwilling to level it at the system's creator. (Although I'm incredibly glad he was the one to run this game. I don't think any other GM would have managed it without a flounce from the people involved if this is how they're reacting to a single mission report.) But they'd like to level it at someone. And then you stroll in presenting the perfect target...
Which, frankly, sucks of them. They shouldn't be doing it. They should be putting on their grown up pants and accepting that LARP is reactive; it does not owe them a win, and should they screw up, they will lose and get consequences, and when you get to high level, the stakes are proportionally bigger. And throwing toys out of pram is freaking ridiculous. *hugs*