For what's it's worth, I liked your write up of Meek's report, and it's the kind of thing I'd want to see more of where possible after games. I made a point to email the committee to that effect. It might help combat some of the MMO style interaction as well, if it both helps to improve how players consider their interactions with NPC's and for GMs to put more effort into creating NPCs that can be meaningfully interacted with.
I suspect Helbling right that's there almost certainly a lot of thin skin sensitivity resulting from the games that's been brought up by the debrief, and I completely agree with her that you should not have been used as an outlet for that. I'll admit the debrief greatly annoyed me for some of the OOC tone, and the thought processes behind it, but my response has been to raise proposals to address some of the underlying system issues. As irritated as the debrief has made me I still enjoyed what you wrote, and I don't see any reasons why others shouldn't be able to keep IC and OOC issues apart either.
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Date: 2013-10-21 02:37 pm (UTC)I suspect Helbling right that's there almost certainly a lot of thin skin sensitivity resulting from the games that's been brought up by the debrief, and I completely agree with her that you should not have been used as an outlet for that.
I'll admit the debrief greatly annoyed me for some of the OOC tone, and the thought processes behind it, but my response has been to raise proposals to address some of the underlying system issues. As irritated as the debrief has made me I still enjoyed what you wrote, and I don't see any reasons why others shouldn't be able to keep IC and OOC issues apart either.