Deadline = Missed...
Jan. 17th, 2006 12:40 am...Magicaddict ≠ Care.
It looks like the program is going to be finished some time around tomorrow evening. First draft printouts suggest I still have the backgrounds either too dark for black text or too light for white - and black is the order of the day so tomorrow evening will be spent bleaching the pictures. Right pain in the arse as it loses some of the dark edge to the program, and as usual, the ideas in my head have been stunted by outside forces (in this case my insufficient skill at DTP to realise them), but it's still shaping up to be a decent piece of work.
The next (and final) meeting with Dow Corning will be two weeks on Friday. Ideally that gives me until then to achieve at least crude these, which will allow me to go in confidently and present work that I am proud to have achieved, rather than saying "Well, um, I did this, and it sort of worked, but I'm still waiting on results". As long as Kieran keeps his end up and explains the lack of polymer results on the basis thatthe bitch my project student is on his exams and will be returning in February, I'll be launched headlong at the end of the project with purpose and a free lunch to boot.
The weekend's roleplay went really surprisingly well. Tim's shadowrun game went off with very few hitches indeed - we traversed the sewers, broke into a secret compound, stole a guy, cleaned out his fridge and sicced our DPC mage on him for the payoff without too much going wrong. Tiny managed to walk away from the mission with a new bike, a microtransceiver with the right level of encryption and (get this) a promise from his arms dealer of an incoming Ares Vindicator. Life is good.
Exalted on Saturday came within the hair's breadth of the party all going their separate ways that makes for an unbelievably cool session. In an attempt to make the small continent that is their combined egos all point in the same direction (namely at me in the most derogatory of fashions - hey, get them on the same page, then write it for them), Sorin upped and left in the middle of night, expecting to be followed and shouted at. Unfortunately, he didn't count on the terminal apathy of Afina and Ranek, who promptly gave him up for useless and carried on doing what they were doing.
To say this came as a surprise to him is rather an understatement, and called for a piece of rose-scented bullshit that required his entire personal essence pool to pull off, but left the once-again reunited party members thinking that even though they hated his reasoning, he was indupitably correct. Cue our appearing to function as a unit better than before, despite my throwing my sword away and falling off the back on my horse as I went to disembowel a hobgoblin - damn, there are so many reasons I love playing a ponce.
Steve's larp encompassed the worst day Juilin has had in years and the best game I've played him in so far. Getting in the face of Anneri's superior officer and telling him to go fuck himself and to buggery with the consequences was certainly exhilarating, though there will probably be gross consequences along the lines of trials and punishments of various types. Juilin doesn't care - as he said, better the sprites he help set free are free and he is punished for it than their being held captive and turned into batteries. It was interesting to face an almost Scaffold-style orders vs duty decision from the other side of the equation - someone who relies entirely on his moral compass rather than what he is told to do - and see how I responded. I never knew Juilin was quite that strongly morally coded, and I'm very pleased to find he is.
The release date of Pulse has been pushed back - but no-one can seem to agree on exactly when it will be, or in what sound format. Play claim that it's out on June the fifth, and will be in 2.0 stereo, whereas CD Wow seem to favour February the thirteenth, and claim that it is in 5.1 digital surround. Eh?
Either way, before that shows up, Underworld II comes out this Friday. 'Scuse me while I go and book tickets.
It looks like the program is going to be finished some time around tomorrow evening. First draft printouts suggest I still have the backgrounds either too dark for black text or too light for white - and black is the order of the day so tomorrow evening will be spent bleaching the pictures. Right pain in the arse as it loses some of the dark edge to the program, and as usual, the ideas in my head have been stunted by outside forces (in this case my insufficient skill at DTP to realise them), but it's still shaping up to be a decent piece of work.
The next (and final) meeting with Dow Corning will be two weeks on Friday. Ideally that gives me until then to achieve at least crude these, which will allow me to go in confidently and present work that I am proud to have achieved, rather than saying "Well, um, I did this, and it sort of worked, but I'm still waiting on results". As long as Kieran keeps his end up and explains the lack of polymer results on the basis that
The weekend's roleplay went really surprisingly well. Tim's shadowrun game went off with very few hitches indeed - we traversed the sewers, broke into a secret compound, stole a guy, cleaned out his fridge and sicced our DPC mage on him for the payoff without too much going wrong. Tiny managed to walk away from the mission with a new bike, a microtransceiver with the right level of encryption and (get this) a promise from his arms dealer of an incoming Ares Vindicator. Life is good.
Exalted on Saturday came within the hair's breadth of the party all going their separate ways that makes for an unbelievably cool session. In an attempt to make the small continent that is their combined egos all point in the same direction (namely at me in the most derogatory of fashions - hey, get them on the same page, then write it for them), Sorin upped and left in the middle of night, expecting to be followed and shouted at. Unfortunately, he didn't count on the terminal apathy of Afina and Ranek, who promptly gave him up for useless and carried on doing what they were doing.
To say this came as a surprise to him is rather an understatement, and called for a piece of rose-scented bullshit that required his entire personal essence pool to pull off, but left the once-again reunited party members thinking that even though they hated his reasoning, he was indupitably correct. Cue our appearing to function as a unit better than before, despite my throwing my sword away and falling off the back on my horse as I went to disembowel a hobgoblin - damn, there are so many reasons I love playing a ponce.
Steve's larp encompassed the worst day Juilin has had in years and the best game I've played him in so far. Getting in the face of Anneri's superior officer and telling him to go fuck himself and to buggery with the consequences was certainly exhilarating, though there will probably be gross consequences along the lines of trials and punishments of various types. Juilin doesn't care - as he said, better the sprites he help set free are free and he is punished for it than their being held captive and turned into batteries. It was interesting to face an almost Scaffold-style orders vs duty decision from the other side of the equation - someone who relies entirely on his moral compass rather than what he is told to do - and see how I responded. I never knew Juilin was quite that strongly morally coded, and I'm very pleased to find he is.
The release date of Pulse has been pushed back - but no-one can seem to agree on exactly when it will be, or in what sound format. Play claim that it's out on June the fifth, and will be in 2.0 stereo, whereas CD Wow seem to favour February the thirteenth, and claim that it is in 5.1 digital surround. Eh?
Either way, before that shows up, Underworld II comes out this Friday. 'Scuse me while I go and book tickets.