I Was Going To Rant A Little...
Sep. 21st, 2007 07:29 pm...about how some jobs can be little better than being on the dole, considering that, barring finding something better, on October 22nd I'll be starting training at Helphire. The job is eighty percent phone work (with my stutter) and involves Sundays (the same time as LARPs), and I was going to complain about this is a real crimp on my time.
Then I realised what an ungrateful bastard this would make me sound.
My worst case scenario once my contract with HMRC is up is another job ready and waiting, that they were so eager to have me for that I had an interview less than seventy-two hours after I applied, and the offer less than twenty-four hours later. Stepping back to look at it in absolute terms, I'm in a pretty damn good position whichever way I look.
___________
Shoot 'Em Up is fun. The plot is somewhere between Fisher-Price and Screenplay-by-numbers, and the lead players know they aren't in a blockbuster, but it has some moments of sheer genius, such as possibly the first ever admission of "Oh boy, do we really suck" by a bad guy, carrots as an offensive weapon, the slowest quickdraw in history and a gunfight in the middle of a skydive. It's ridiculous. It's shallow. It has a bond-like credit sequence. Go and watch it.
___________
I think it's desperately ironic that I finally finished writing my PhD, to immediately sat down with a hard deadline with which to finish Starke's introduction. No longer four parts but three, it still brings the number of words I will have written about him before I time him in to more than I wrote about Daenaram throughout his entire career. Those of you who are going to do so regardless may commence worrying about what I've nailed down...now. It is me, after all.
I find myself itching to play Starke in a brand new campaign. Nimbus was the most fun I've had since Vaexarius, but a good half of that came from the campaign he was immersed in. I doubt I'll have as much fun playing him in the mid-level games, though he will still come out in preference to Juilin. There is no artistic challenge to playing Starke (I remember what I did when playing Rhinyn, kick back and relax), so the focus of the challenge turns to following the plot and making the character survive. I'll be playing a daggerboy in system that doesn't do daggers, a jack of all trades in a system where you specialise or die, and a half-elf in a system where a bounty hunter named Darwin wanders round offing people he doesn't like. Rhinyn survived by having balls of solid enough rock that people kept picking him up out of sheer respect. Obviously, that just isn't going to work as well here as it did in the LT. It's just too easy to die here.
Best go after the plot, then. I so want to find some ruins.
Then I realised what an ungrateful bastard this would make me sound.
My worst case scenario once my contract with HMRC is up is another job ready and waiting, that they were so eager to have me for that I had an interview less than seventy-two hours after I applied, and the offer less than twenty-four hours later. Stepping back to look at it in absolute terms, I'm in a pretty damn good position whichever way I look.
___________
Shoot 'Em Up is fun. The plot is somewhere between Fisher-Price and Screenplay-by-numbers, and the lead players know they aren't in a blockbuster, but it has some moments of sheer genius, such as possibly the first ever admission of "Oh boy, do we really suck" by a bad guy, carrots as an offensive weapon, the slowest quickdraw in history and a gunfight in the middle of a skydive. It's ridiculous. It's shallow. It has a bond-like credit sequence. Go and watch it.
___________
I think it's desperately ironic that I finally finished writing my PhD, to immediately sat down with a hard deadline with which to finish Starke's introduction. No longer four parts but three, it still brings the number of words I will have written about him before I time him in to more than I wrote about Daenaram throughout his entire career. Those of you who are going to do so regardless may commence worrying about what I've nailed down...now. It is me, after all.
I find myself itching to play Starke in a brand new campaign. Nimbus was the most fun I've had since Vaexarius, but a good half of that came from the campaign he was immersed in. I doubt I'll have as much fun playing him in the mid-level games, though he will still come out in preference to Juilin. There is no artistic challenge to playing Starke (I remember what I did when playing Rhinyn, kick back and relax), so the focus of the challenge turns to following the plot and making the character survive. I'll be playing a daggerboy in system that doesn't do daggers, a jack of all trades in a system where you specialise or die, and a half-elf in a system where a bounty hunter named Darwin wanders round offing people he doesn't like. Rhinyn survived by having balls of solid enough rock that people kept picking him up out of sheer respect. Obviously, that just isn't going to work as well here as it did in the LT. It's just too easy to die here.
Best go after the plot, then. I so want to find some ruins.