Date: 2006-10-02 04:16 pm (UTC)
I see your point, this is purely an in-game effect, but if it's not fair to make people roleplay outside of a game, is it any more fair to make them roleplay in a way they may not want to inside of it? Furthermore, is it any more fair to then have those characters make downtime actions based upon the in-game roleplay rather than what they first intended?

I may be explaining poorly, but to me, it sounds like its okay to expect other people to put aside their own plans for their character in favour of going along with someone elses. I'm not sure how that's any more fair than what I was told wasn't.
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Doug Millington-Smith

June 2017

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