IMO...playing a guard (or any military character) is difficult in LARP. From experience, it's not about being liked but being respected. The issue comes from not being able to dress down, people/characters not wanting to be put under that kind of authority and the TL system being designed for immature characters (freedom priests vs might priests, etc). At the end of the day characters are all individuals to the max. Although, of course, everyone is individual if you are a professional soldier you have signed up to listen to to the sergeant/lieutenant/captain etc. I very quickly realised as Blaine, that I was not going to tell people what to do. a) I was new and didn't want to be an @$$hole b) it's not fun for the others C) it's really not fun for me
The fact is my cadets are better behaved than most LARP characters I know, also an issue aoccurs at promotion not being done through merit in LARP. No clear command structure is ever present due to everyone being mostly the same rank. Guard command doesn't start training a unit, then slowly promote a lieutenant, sergeant and two corporals to give it structure. I've always thought that other characters (especially justice priests and paladins) could be granted rank and help fill out a rank structure. The fact is though that this probably won't be interesting. We will still have immature/biased characters.
I think the problem on sunday rose from the fact that the fighters are specialist skirmishers. Nab is a unit with Morrigan and Travesty (and to a lesser extent Rain) since he was alone he fell back to skirmishing, Feyd seems to be similar...he's not a line fighter...same goes for Blackwing. This means the mages need to be aware of their surroundings, rather than planting themselves somewhere to cannon ice darts from. The problems of the soft under belly came from the fact that none of the fighters were going to stay in a line because that's not how they fight, the need room (in Nab's case to spin and twirl). It was Iussis' job to protect them(being ranking military), so he should have been near them to help and kind of failed in that duty....no offence to Tim intended, it's just Iussis' way of doing things.
no subject
Date: 2007-04-03 07:23 am (UTC)a) I was new and didn't want to be an @$$hole
b) it's not fun for the others
C) it's really not fun for me
The fact is my cadets are better behaved than most LARP characters I know, also an issue aoccurs at promotion not being done through merit in LARP. No clear command structure is ever present due to everyone being mostly the same rank. Guard command doesn't start training a unit, then slowly promote a lieutenant, sergeant and two corporals to give it structure. I've always thought that other characters (especially justice priests and paladins) could be granted rank and help fill out a rank structure. The fact is though that this probably won't be interesting. We will still have immature/biased characters.
I think the problem on sunday rose from the fact that the fighters are specialist skirmishers. Nab is a unit with Morrigan and Travesty (and to a lesser extent Rain) since he was alone he fell back to skirmishing, Feyd seems to be similar...he's not a line fighter...same goes for Blackwing. This means the mages need to be aware of their surroundings, rather than planting themselves somewhere to cannon ice darts from. The problems of the soft under belly came from the fact that none of the fighters were going to stay in a line because that's not how they fight, the need room (in Nab's case to spin and twirl). It was Iussis' job to protect them(being ranking military), so he should have been near them to help and kind of failed in that duty....no offence to Tim intended, it's just Iussis' way of doing things.
So there's my two pence