Meanwhile, On Sunday Evening...
Jan. 16th, 2014 01:52 pm![[personal profile]](https://www.dreamwidth.org/img/silk/identity/user.png)
Okay, so I feel I might need to do this in order to get on with doing the debrief.
At the end of the shrine encounter on Sunday, the scouts started to smell smoke like they were supposed to, but then everything appeared to go entirely wrong.
I waved the six monsters on to up kit and head back to the dip, where they were scheduled to go, and headed off in the direction of Nick under the big bush at the top of the back field, where the other kit was stored.
The other monsters had already been dispatched back to the dip to set themselves up for the race of escape through the burning mine. For this reason, it should be pointed out that I had no intention of faffing the party at the shrine, nor do I remember doing so. The game was set up to proceed without any remaining faffs, and I do not remember asking for the players to wait.
I was curious why the party asked me to fetch Katrin's shield, as this was on the route they were supposed to take, but I went along with it.
I met Bel heading off to fetch her stuff, and she appeared surprised that I had intended the party to go along the path where Katrin's shield was. Suspecting that the party had the wrong idea, I went back through the big gate at the top of the field and called for the players (at this point, I am reliably informed that both the monsters and players were still there). I received no response, and not having faffed the players, and believing they had the wrong idea of where to go, I assumed the players had gone, likely over the top of the valley (which was where we didn't want to go because of the slopes in the dark).
I went back to the big bush to pick up Nick and the kit, and we moved quickly along the path from the back field to the foot of the valley (which the players were supposed to take), hoping to head the players off at the foot of the valley before they headed along the path towards Skumble's cave. We didn't spot them, as at this point, Bel was telling the players that they may not have the right idea of where to go.
Nick and I headed along the path to Skumble's cave with me becoming more and more incredulous about where the party could have gotten to. When we got out onto the golf course and met the monsters, set up for the escape encounters and who had not seen the players either, I became properly ticked off that whatever route the players had taken, they had entirely bypassed what had been set up for them.
I timed the monsters out and headed back to the dip, half-expecting to find the player party. When they weren't there either, I sent Claire back along the golf course route to try to find them (and time them out if she did, as the encounters had been missed), while I walked back along the route of the game from the dip onwards, hoping to find wherever the players had gone, calling for players every twenty seconds or so. At this point, the players were moving along the route that they were supposed to take, so I didn't find them at any point.
I got to the back field and the shrine site, didn't find the players, so headed into the valley, following where I thought the players may have gone, back along the path to Skumble's cave, back out onto the golf course, and back to the dip, where I met Emma and Pete, who informed me that the players had arrived a while ago, having been timed out when Claire found them.
By now, I had walked the entire site one and a half times by myself, and was sick and tired of the entire affair. I went to the pub, I went home, I compulsively ate.
It wasn't a good evening.
At the end of the shrine encounter on Sunday, the scouts started to smell smoke like they were supposed to, but then everything appeared to go entirely wrong.
I waved the six monsters on to up kit and head back to the dip, where they were scheduled to go, and headed off in the direction of Nick under the big bush at the top of the back field, where the other kit was stored.
The other monsters had already been dispatched back to the dip to set themselves up for the race of escape through the burning mine. For this reason, it should be pointed out that I had no intention of faffing the party at the shrine, nor do I remember doing so. The game was set up to proceed without any remaining faffs, and I do not remember asking for the players to wait.
I was curious why the party asked me to fetch Katrin's shield, as this was on the route they were supposed to take, but I went along with it.
I met Bel heading off to fetch her stuff, and she appeared surprised that I had intended the party to go along the path where Katrin's shield was. Suspecting that the party had the wrong idea, I went back through the big gate at the top of the field and called for the players (at this point, I am reliably informed that both the monsters and players were still there). I received no response, and not having faffed the players, and believing they had the wrong idea of where to go, I assumed the players had gone, likely over the top of the valley (which was where we didn't want to go because of the slopes in the dark).
I went back to the big bush to pick up Nick and the kit, and we moved quickly along the path from the back field to the foot of the valley (which the players were supposed to take), hoping to head the players off at the foot of the valley before they headed along the path towards Skumble's cave. We didn't spot them, as at this point, Bel was telling the players that they may not have the right idea of where to go.
Nick and I headed along the path to Skumble's cave with me becoming more and more incredulous about where the party could have gotten to. When we got out onto the golf course and met the monsters, set up for the escape encounters and who had not seen the players either, I became properly ticked off that whatever route the players had taken, they had entirely bypassed what had been set up for them.
I timed the monsters out and headed back to the dip, half-expecting to find the player party. When they weren't there either, I sent Claire back along the golf course route to try to find them (and time them out if she did, as the encounters had been missed), while I walked back along the route of the game from the dip onwards, hoping to find wherever the players had gone, calling for players every twenty seconds or so. At this point, the players were moving along the route that they were supposed to take, so I didn't find them at any point.
I got to the back field and the shrine site, didn't find the players, so headed into the valley, following where I thought the players may have gone, back along the path to Skumble's cave, back out onto the golf course, and back to the dip, where I met Emma and Pete, who informed me that the players had arrived a while ago, having been timed out when Claire found them.
By now, I had walked the entire site one and a half times by myself, and was sick and tired of the entire affair. I went to the pub, I went home, I compulsively ate.
It wasn't a good evening.
no subject
Date: 2014-01-16 05:29 pm (UTC)Sometimes things go screwy. Is there a word for the opposite of serendipity? Whatever it is, sometimes that happens. It sucks, and it's not anyone's fault or problem, it happened and that's that.
The end of a game is an important part of it, and it is not the only part of it. I think it'd be a shame if the unfortunate ending overshadowed all the awesome stuff that happened on the game. A party finally did everything right with shield walls and holding lines! Nick and Tom's imps! I had lots of fun! Kelvor shredded the water demons to pieces! Sy ripped me up repeatedly with her claws! Holy 10! The party did their job! You came up with and ran a lovely game.
I really hope you're feeling happier now -hugs- The only thing that made me sad about the game was that you weren't very happy.
no subject
Date: 2014-01-16 06:08 pm (UTC)