Doug Millington-Smith (
magicaddict) wrote2006-02-03 03:21 pm
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Because Dom Asked So Nicely...
...and because I've been getting more and more angry about it every time I am slapped down, behold what I consider would improve BLADES and larp in general. It's being said here so a) it doesn't go on the official boards and so is only a discussion, b) TheTony doesn't take the regular leave of his normally very reasonable senses and come out with words-to-the-effect-of "Normally I'm very nice, but right now you're citicising, so remember it's my ball and I don't particularly care for your complaining" comment that is rolled out every time someone complains about a rules change (example available on request if the boards go back that far), and c) it's on my LJ, so I can say what I damn well like, and so can you if you wish. All you will do is piss me off - not ruin the club.
It is behind a cut, because not everyone who's friends list this appears on will be interested in it.
Most likely, this will turn into a "let's see how many times we can tell Doug he's wrong" session, so I'm going to cut pretty much loose and issue a standing "I really don't care what you think" to anyone who might disagree with me.
Things I feel I need in order to roleplay better:
1. A comprehensive contemporary history of the Barony, dating back twenty years - Hell, knowing how well the farmers did last week would be nice.
Currently, my parents are aristocrats who have done positively nothing in their lives, because I can't create anything for them to have done. They've never raced a horse (even though Edran is a keen rider), or somewhere there would be records of point-to-point races. They've never had a party (and Juilin has never been to one), because someone would have been sober enough to remember them and that requires backstory. Nothing happened in the Barony last week, because that would require a news service to report it. I can't say anything did, because I'll get sat on for defining the world. If I want, as a freedom priest, to look back over past mission reports for recreational purposes (the same as reading technical journals, as professional scientists tend to do), I can't kick back and enjoy an evening's reading - I have to tell someone else I'm doing it and have them go and get the information for me (if the GM I am asking is disposed to do so).
Ergo, I dread guarding medders because if someone asks "so what do you think of...", or "so what did you do this week?", I am forced to answer "well, nothing really." This, for a seeker of knowledge, I find tantamount to imprisonment. What is the use of being a protector of knowledge if there isn't any bloody knowledge out there to protect, with the exception to the uber-tome of necrodhoom that turns up each week? How can I be interested in current affairs if nothing is happening outside of the patrols? So I can't be interested in current affairs? As a seeker of knowledge? *Dies laughing*.
2. A map of the Barony and how its borders have changed in the past twenty years, for crying out loud. Where do I live? Um...I don't know. Where did Daenaram come from? Um...nowhere in particular. Was his village outside the borders? Couldn't tell you - I only lived there for over two-hundred years. Where did you last take Anneri for dinner? Um...nowhere you've heard of. I don't know where I live - just think about how ridiculous that sounds. I can't tell people about House Fortrayre's wonderful orchards because I don't know they exist. I can't tell them about the view, because I don't know what it is of. Mountains? Pasture? Seashore? Moonscape? HELLOOOOOOO? COMMON SENSE????? Where is the Barony? What does it look like? What are some good night spots in Van Heusen's capital city? What's the first village along the Lannister road called? Where's Lannister?
Before you answer - I DO.
3. People to bother knowing who their character is - I dislike intensely characters who aren't even one-dimensional - who are, to quote Dave, "A walking set of stats". There is no excuse for this - you're too busy are you? Great - I have just oodles of spare time clanking around my schedule. This final year of the PhD lark is a complete doss, you know, and being active in three societies is hardly a crimp on the endless holiday that is my life either. Stop being so bloody arrogant and claiming that you are magnitudes busier than I am. It just isn't true.
Things I feel I want in order to roleplay better:
1. People who want to roleplay to putting time into creating their character - at least two thousand words worth. It's not hard to give them more than a name - a height, build (no - they do not need to look like you), gender, brief history and names of parents. It's amazing how quickly the words fly on to the page if people would bother to try - the creative talent present in BLADES is easily high enough for just about everyone present to do so. If people had to submit a couple of thousand words of backstory and a family tree of at least one generation, they might be committed enough to dedicate themselves in a way that holds me back when they don't. I'm tired of having my wings clipped because of other people's indolence - and the fact that I am saying that confirms just how indolent some people are.
2. A comprehensive history of the Kingdom of Exiles, since its inception (or at least five hundred years back) - if you want to tell me that there are no notaries, librarians or historians in the Barony, I will tell you that your world is so unreasonable as to be unplayable. What next? Gravity works in reverse? Water doesn't contain hydrogen? These are as fundamental concepts as history - if there is a now, there was a then, and someone will be documenting it. This is the way the world works. Get over it. While going all the way back is a luxury, it would be nice to see how the world has developed, rather than all those knowledgable Seekers not knowing anything about what happened fifty years ago. Mass amnesia, anyone?
3. Players to realise that their characters are important, but not that important. Why should story, or plot, or the world, end where they cannot touch it? How can te world stop moving during time out? How up yourselves are you people to assume the only people in the world of TL who matter or who can change the world are the ones being embodied by people every Sunday afternoon? I am sure that as soon as they game finishes every Sunday evening, the rest of the Barony populace freezes in place, waiting for the next exciting installment of arrogant sods who they have never met going out and saving their asses from things they don't understand. I'm sure the Barony patrols are viewed as heros by people they don't even know exist. I'm certain of it.
4. People who come up with original plot not being ignored in favour of parodying the latest film release, or because of who they are, or because of what people's opinions of their past larps are, or because someone who has been in the club longer has come up with something else. Rest assured I will never be submitting anything plot-related to any part of this society ever again. Go ahead - jump for joy. You got your wish. I was clearly misinformed in thinking I should ever try to write something that people might find engaging and stimulating, or that would be left alone. I obviously haven't been here long enough for that to be the case, as we all know that how long you have been there is the only important thing in deciding how reasonable your suggestions are. Larp - one of the few true gerontocracies left in the world.
5. How long you have been here ceasing to be the limiting factor in deciding what you are allowed to do.
It's strange, isn't it, that no-one has tried to change, alter or speak up against the inception of "optional" insignia for the patrolees. If Juilin came out wearing anything other than the tree, he shouldn't get a second glance, but he would, and undoubtedly people would think it was sour graps on my part not to be joining in. Think how hurtful I found the dissection of all I had been asked to create by the committee, then, that had been vetted and okayed by them. Nope, the longer standing members of the society, who aren't even full members so somewhow think themselves above the ones who are actually answerable to the university (who have to do the work to ensure we get to canvas on the parade and hire at the socs fair next year and actually get a new intake come october), decided that they weren't going to allow it to pass. So it didn't. I fucking hate it.
No. I don't have a low opinion of you. I have a low opinion of your opinion of me.
Damn. That felt good. Cue the flaming, the patting the upstart youngster on the head and the grumpy hurrumphs of "who's he think he is?" I couldn't give a flying buttmonkey what you think.
The programs are here. They charged me more than expected and used slightly less high-quality paper. I don't care - I won't be using them again because I won't be having anything further to do with publicity for anything that might use them. Ever. Suffice to say that more or less ands my commitments to publicise the show, and leaves me with a total of nine days left to survive and not kill someone.
The show itself is still a bad joke in a box.
The two leading roles, so cast because one of them does a radio show with the casting director and the other one wears her clothes (me? Bitter? nah...), are suddenly realising that they actually have quite a lot of lines, and requiring a prompt for every other one of them doesn't bode well with less than a week to go until we open. Pay attention and stop finding everything so funny - you aren't on the village green now.
The supposedly outstanding band is surprisingly good - for people who haven't been together a week. This means they sound like a crap band who have been together for a month.
The costume debacle seems to have been forgotten by everyone, so come tomorrow's tech when everyone suddenly realises they don't have this, or that and blames backstage because it's clearly their fault, there will be an almighty argument and someone more important might walk out. Like a member of the cast.
Helen wants us to finish the techs by eight at the latest each night. *Dies laughing again*. Let her try to argue people round to that if she wants. We'll be there until BTS are good and ready, probably gone midnight. If we run unbelievably smoothly, we might get done by then, but the day that a tech runs smoothly is the day that Satan...does something involving ice.
The Dow meeting went really quite well - more definite targets to head towards, more crystal structures got, all looking good, really.
It looks as if I am heading to San Francisco come September (well...damn. I suppose that'll have to do), the only crimp on which is the fact that I attend my cousin's wedding not two days after it finishes. Thankfully the parents had booked hotel rooms for us on the previous evening (we're staying down in London rather than driving there and back on the same day) so I can fly straight into London and go to sleep for the rest of the day. Might even work.
Right. End of day. Very little done but I have another crystal structure. That'll supplant work on any day of the week.
It is behind a cut, because not everyone who's friends list this appears on will be interested in it.
Most likely, this will turn into a "let's see how many times we can tell Doug he's wrong" session, so I'm going to cut pretty much loose and issue a standing "I really don't care what you think" to anyone who might disagree with me.
Things I feel I need in order to roleplay better:
1. A comprehensive contemporary history of the Barony, dating back twenty years - Hell, knowing how well the farmers did last week would be nice.
Currently, my parents are aristocrats who have done positively nothing in their lives, because I can't create anything for them to have done. They've never raced a horse (even though Edran is a keen rider), or somewhere there would be records of point-to-point races. They've never had a party (and Juilin has never been to one), because someone would have been sober enough to remember them and that requires backstory. Nothing happened in the Barony last week, because that would require a news service to report it. I can't say anything did, because I'll get sat on for defining the world. If I want, as a freedom priest, to look back over past mission reports for recreational purposes (the same as reading technical journals, as professional scientists tend to do), I can't kick back and enjoy an evening's reading - I have to tell someone else I'm doing it and have them go and get the information for me (if the GM I am asking is disposed to do so).
Ergo, I dread guarding medders because if someone asks "so what do you think of...", or "so what did you do this week?", I am forced to answer "well, nothing really." This, for a seeker of knowledge, I find tantamount to imprisonment. What is the use of being a protector of knowledge if there isn't any bloody knowledge out there to protect, with the exception to the uber-tome of necrodhoom that turns up each week? How can I be interested in current affairs if nothing is happening outside of the patrols? So I can't be interested in current affairs? As a seeker of knowledge? *Dies laughing*.
2. A map of the Barony and how its borders have changed in the past twenty years, for crying out loud. Where do I live? Um...I don't know. Where did Daenaram come from? Um...nowhere in particular. Was his village outside the borders? Couldn't tell you - I only lived there for over two-hundred years. Where did you last take Anneri for dinner? Um...nowhere you've heard of. I don't know where I live - just think about how ridiculous that sounds. I can't tell people about House Fortrayre's wonderful orchards because I don't know they exist. I can't tell them about the view, because I don't know what it is of. Mountains? Pasture? Seashore? Moonscape? HELLOOOOOOO? COMMON SENSE????? Where is the Barony? What does it look like? What are some good night spots in Van Heusen's capital city? What's the first village along the Lannister road called? Where's Lannister?
Before you answer - I DO.
3. People to bother knowing who their character is - I dislike intensely characters who aren't even one-dimensional - who are, to quote Dave, "A walking set of stats". There is no excuse for this - you're too busy are you? Great - I have just oodles of spare time clanking around my schedule. This final year of the PhD lark is a complete doss, you know, and being active in three societies is hardly a crimp on the endless holiday that is my life either. Stop being so bloody arrogant and claiming that you are magnitudes busier than I am. It just isn't true.
Things I feel I want in order to roleplay better:
1. People who want to roleplay to putting time into creating their character - at least two thousand words worth. It's not hard to give them more than a name - a height, build (no - they do not need to look like you), gender, brief history and names of parents. It's amazing how quickly the words fly on to the page if people would bother to try - the creative talent present in BLADES is easily high enough for just about everyone present to do so. If people had to submit a couple of thousand words of backstory and a family tree of at least one generation, they might be committed enough to dedicate themselves in a way that holds me back when they don't. I'm tired of having my wings clipped because of other people's indolence - and the fact that I am saying that confirms just how indolent some people are.
2. A comprehensive history of the Kingdom of Exiles, since its inception (or at least five hundred years back) - if you want to tell me that there are no notaries, librarians or historians in the Barony, I will tell you that your world is so unreasonable as to be unplayable. What next? Gravity works in reverse? Water doesn't contain hydrogen? These are as fundamental concepts as history - if there is a now, there was a then, and someone will be documenting it. This is the way the world works. Get over it. While going all the way back is a luxury, it would be nice to see how the world has developed, rather than all those knowledgable Seekers not knowing anything about what happened fifty years ago. Mass amnesia, anyone?
3. Players to realise that their characters are important, but not that important. Why should story, or plot, or the world, end where they cannot touch it? How can te world stop moving during time out? How up yourselves are you people to assume the only people in the world of TL who matter or who can change the world are the ones being embodied by people every Sunday afternoon? I am sure that as soon as they game finishes every Sunday evening, the rest of the Barony populace freezes in place, waiting for the next exciting installment of arrogant sods who they have never met going out and saving their asses from things they don't understand. I'm sure the Barony patrols are viewed as heros by people they don't even know exist. I'm certain of it.
4. People who come up with original plot not being ignored in favour of parodying the latest film release, or because of who they are, or because of what people's opinions of their past larps are, or because someone who has been in the club longer has come up with something else. Rest assured I will never be submitting anything plot-related to any part of this society ever again. Go ahead - jump for joy. You got your wish. I was clearly misinformed in thinking I should ever try to write something that people might find engaging and stimulating, or that would be left alone. I obviously haven't been here long enough for that to be the case, as we all know that how long you have been there is the only important thing in deciding how reasonable your suggestions are. Larp - one of the few true gerontocracies left in the world.
5. How long you have been here ceasing to be the limiting factor in deciding what you are allowed to do.
It's strange, isn't it, that no-one has tried to change, alter or speak up against the inception of "optional" insignia for the patrolees. If Juilin came out wearing anything other than the tree, he shouldn't get a second glance, but he would, and undoubtedly people would think it was sour graps on my part not to be joining in. Think how hurtful I found the dissection of all I had been asked to create by the committee, then, that had been vetted and okayed by them. Nope, the longer standing members of the society, who aren't even full members so somewhow think themselves above the ones who are actually answerable to the university (who have to do the work to ensure we get to canvas on the parade and hire at the socs fair next year and actually get a new intake come october), decided that they weren't going to allow it to pass. So it didn't. I fucking hate it.
No. I don't have a low opinion of you. I have a low opinion of your opinion of me.
Damn. That felt good. Cue the flaming, the patting the upstart youngster on the head and the grumpy hurrumphs of "who's he think he is?" I couldn't give a flying buttmonkey what you think.
The programs are here. They charged me more than expected and used slightly less high-quality paper. I don't care - I won't be using them again because I won't be having anything further to do with publicity for anything that might use them. Ever. Suffice to say that more or less ands my commitments to publicise the show, and leaves me with a total of nine days left to survive and not kill someone.
The show itself is still a bad joke in a box.
The two leading roles, so cast because one of them does a radio show with the casting director and the other one wears her clothes (me? Bitter? nah...), are suddenly realising that they actually have quite a lot of lines, and requiring a prompt for every other one of them doesn't bode well with less than a week to go until we open. Pay attention and stop finding everything so funny - you aren't on the village green now.
The supposedly outstanding band is surprisingly good - for people who haven't been together a week. This means they sound like a crap band who have been together for a month.
The costume debacle seems to have been forgotten by everyone, so come tomorrow's tech when everyone suddenly realises they don't have this, or that and blames backstage because it's clearly their fault, there will be an almighty argument and someone more important might walk out. Like a member of the cast.
Helen wants us to finish the techs by eight at the latest each night. *Dies laughing again*. Let her try to argue people round to that if she wants. We'll be there until BTS are good and ready, probably gone midnight. If we run unbelievably smoothly, we might get done by then, but the day that a tech runs smoothly is the day that Satan...does something involving ice.
The Dow meeting went really quite well - more definite targets to head towards, more crystal structures got, all looking good, really.
It looks as if I am heading to San Francisco come September (well...damn. I suppose that'll have to do), the only crimp on which is the fact that I attend my cousin's wedding not two days after it finishes. Thankfully the parents had booked hotel rooms for us on the previous evening (we're staying down in London rather than driving there and back on the same day) so I can fly straight into London and go to sleep for the rest of the day. Might even work.
Right. End of day. Very little done but I have another crystal structure. That'll supplant work on any day of the week.
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I hope you enjoy it, and don't have to work too hard while you're out there.
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And while I know you're perfectly capable of doing this yourself, here are some links to sites that seem to sell football tickets: stubhub nfl tickets and 49ers tickets basically because I have staff in today, and was bored :)
Am not going to give my oppinions on the discussion below, as I'm not a larper, except to say that, from my outsiders perspective I can see your point, and perhaps cam is an option you'd be interested in exploring.
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Doug, you're wrong. That makes one person at least. ;) I don't know why, but I just wanted to be the first to say it. :D
On a serious note though, having only been to TL once as a monster, I have no real authority to speak on this one, but the points that you outline make a lot of sense, regardless of system.
The only one I would disagree with to an extent is the one about is the 'people not knowing who their character is,' and should have to write a 2000 word background, minimum. I don't know how TL works that well, but I know how the other systems I play work, and I know that I devote a lot more of my time to LARPing, writing up LARP stuff etc than most of my group put together, as its something I enjoy, whereas other members of the group prefer to spend their free time doing something else, and just want to turn up at the weekend and get into it, no writing etc.
Most of our group's background is basically done by me or Belly pinning them down for about 20 minutes, getting the details off them, writing them up ourselves and then giving them back to okay.
What I really DON'T agree with is people that are, as you say, playing themselves, only with a set of stats, then trying to play a main role in the plot / system etc as themselves under a different name in a fantasy setting.
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I shall risk comment, as much as I can, and hope you will give me the benefit of the doubt.
The problem that I see coming up between yourself and a large chunk of the club repeatedly is when you say "comprehensive map". No one has grounds to really object, though they would of course ;) , to a map that says "mountains up north, plains down south, huge Barony border, Lannister on this bit of border, Bogglehampton in this area, ish, and loads of room for new villages and stuff", but when you say "comprehensive" people see the possibility of making up a new village to put a completely different game in shrinking away. A chunk of the club sees a threat to not just their creativity, but also to the creativity of future club members. Where did Darren conjure Earl Grey from? Hard to say, though we've got some good theories.
I have come to believe this is the nubbin of every disagreement you seem to have with the club as an entity - when you give a background or a description, it feels that you don't just define how your characters life went, you define how everyone's characters lives go if they do that kind of thing/are that class.
Take for example Pathfinder Orchid, who went to Pathfinder Academy. (this is not a criticism of that player either, just an example) Pathfinder Academy? What's that? say several older Pathfinders to other PCs questions, and look a bit daft in the process. Now, if Orchid had been to a Pathfinder Academy in the town of Torn, founded by Pathfinder OverCaptain Springs on her retirement five years ago, of which Orchid is one of the first graduating or close to graduating years, then Orchid has his Pathfinder training backplot, but nobody else has to have it either. And the best bit is that anyone else can have it! A brief word with Adrian and bingo - another graduate from Springs Pathfinder Academy. Meanwhile, Pathfinders like Kendal can blissfully carry on, having been given a sword and shoved towards the Barony's enemies.
Which is what happened with your npcs, who were all beautifully crafted, however most of them told us how the entirety of their area of PCdom worked, albeit sometimes in very subtle ways.
Looking from my own stand point, I want to retain the option of one day having a Freedom priest whose temple raised him to believe drink, drugs, the opposite sex and strong food addle the brain and destroy thought and knowledge, so they practise abstinence. However, if Tobin Whitt's background is established, it's underlying statement says that there are no Temple of Freedom priests in the Barony who think that way.
Right that's the end of my serious comment seeking discussion and a hope of mutual communication for now. Or ignore me - I can live with that.
My only other comment will be taken back to my journal shortly as I don't want to put it here - it's not part of a discussion.
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In order that everyone can come from where they came from, I can't have come from anywhere? Who is to say Torn exists? What if my home village was called Torn, but was somewhere else? Wouldn't that be overly defining my world in order to preserve someone else's? Where's the difference? Yet others are allowed to, and I'm not.
I am left feeling like the kid in South Park who didn't get a football helmet because there weren't enough to go around, and when he said it wasn't fair on him, Chef replied "but if I gave you one, it wouldn't be fair on anyone else, would it?"
Because Tobin is a wine, women and song freedom priest, all other freedom priests have to be the same? Eh? There is nothing in his backplot that any other priest has to have followed. If I haven't got to use the insignia, you haven't got to use the backplot, yet you feel compelled to, as I do the insignia, because it was supplied for use.
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You can come from anywhere! Torn exists because I say it does! No one needs so much of the Barony that you or I can't have a piece to make our own! Names occur more than once - perhaps Torn is the name of a famous hero who travelled - we realise we've used the same name, get together, take five minutes creating the hero and bingo. We have a link between our characters to roleplay around. Or it's just a coincidence - a common word, a name for something familiar. I grew up in Coombe House. Do you know how many Coombe streets, Combe Streets, Coombe Roads, Coombe Houses, etc there are? I see them everywhere.
The thing is, I know from my experience of you that if you made a map of the Barony, then if Torn wasn't on it, there wouldn't be room for Torn. But I want to create it - now I can't. So every character I ever have will probably come from outside the Barony after that.
And your right - there are a hundred ways to get around any restriction of background from your NPC backgrounds, which is why I didn't even notice the supposed restrictiveness of them until people started shouting on the boards. All I can say is people should have more imagination when bending what has already been said... but that kind of comment makes people think I'm twinking instead of creating enjoyment for myself that doesn't impinge on others.
In case I've misrepresented myself, I fully support the npcs you crafted, continue to use Tobin and don't see the problem as a real problem. But there we go - I'm no longer in a position to push that, as you so artfully point out.
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The only thing that stops you doing whatever you want with your back plots is you. If you can't have a backplot without someone elses map to begin it in, someone else storys to base it on, if you can't find a place in the avialable creative possibilities to carve a niche, with out carving up other peoples or carving out from theres, perhaps you need to rethink your approach.
'There is nothing in his backplot that any other priest has to have followed.'
And there wouldn't have been the impression there was if you had written it in different ways.
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Part 1
So to start, here's the history of the system from the rules:
'About 100 years ago, the surviving members of a rebellion against The hierarchy crossed the Last Sea, and formed the small Kingdom of Exiles. The Kingdom is surrounded on all sides by wilderness filled with savage monsters and organised tribes. When they arrived, the exiles found evidence of civilization in the form of ruins and destroyed towns and cities. They were also attacked by two tribes, who called themselves the 1st Dragon Riders and the 8th Fox Scouts. The attacks were beaten off, helped by the fact that the Dragon Riders and the Fox Scouts started fighting amongst themselves when they discovered each others presence. From prisoners and research amongst
the ruins, scholars discovered that both groups were from a race of men who called themselves the Hassani. The Hassani had built up a large civilisation covering an unknown but large area, but destroyed themselves in a massive civil war. All that’s left are the ruins of their cities and groups descended from the armies which fought,and still fight today.'
I post this for one main reason. How much more detail than this do you need and how much more detail do you want? How accurate this now is I don't know, I know I have run games that don't fit into the history's before myself, but mistakes are made. This is history of the world as given to us so what's missing?
With regards to maps, this has been dicussed a lot by people for many hours and in large groups. Conclusions were made from these discussions, that have since gone on to alter and shape peoples' opinions about the nature of the world and what it needs. I assume you were aware that people must have talked about this before, so how much have you asked about it? Would you be happy with a map consisting of expanding circles of field, followed by forest, followed by valleys? Have you ever sat down, noted all the parts of the world defined in games and tried to convert them into a rough sketch map? Do you understand the need of always having a bit more unlarped border as untapped design space?
On some of what you have done I will say that I for one have felt, to quote [info]drabbit, that 'when you give a background or a description, it feels that you don't just define how your characters life went, you define how everyone's characters lives go if they do that kind of thing/are that class'. There are these little details, that seem to concrete stuff for everyone, the bit that takes it from this saying this is a bit of our world, to saying this is the world. So in order to better understand the why, what do you gain from these details, and what do you miss in not having them?
Re: Part 1
I miss the fact that I cannot define my world without someone else saying I am defining theirs. I miss the fact that I don't know how, where or when Juilin grew up, because the world is not in place for me to have done so, and so whenever I make a reference to my history, I am just waiting for someone listening in to pipe up and say "I'd really rather you didn't say you'd done that, because..."
I can't claim to have a history for fear of offending everyone else. I don't like playing a character with only two dimensions who can't talk about themselves. I might as well bring a set of dice to a larp and roll out what I do instead.
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Part 2 I ran out of characters
The 'insignia' really are optional (ok, so this is saying your wrong), in fact my characters have even commented they don't like them. Seriously, no one will really care if you or don't use them (except for [Bad username in LJ tag] as he's trying to sell them). Perhaps this is why no one complained, because no one felt constrained into using them. Not everything is optional, but very little that isn't, isn't in the rules.
Lastly, and I preface this by saying that I'm aware that this may cause offense and revisit old complaints but I feel it necessary to ask. I apologise because I dislike causing offence, especially in conversations of this nature, however I feel I would benefit from knowing so I take the risk. In Scara'folds barony you were in a subset of the world specifically created to free the designer from the constraints of the worlds past history. Your were given a world with a simple, yet precise description, and yet you told story's about your character that seemed to take no consideration of the world they were in to the extent they directly contradicted some parts of the nature of this sub-world. Do you now in hindsight understand what mistake you made? Do you believe you made a mistake? Do you understand how much of an effect those actions have had in the way you future actions have been interpretted?
Again these are just thought and ideas, designed to develop the discussion space, by presenting alternate views and ideas about the things at hand. Thank you again for reading this and your response.
Re: Part 2 I ran out of characters
I don't do that. I just don't see some of my characters progressing as much as others because I don't see anywhere they can go. The only character I can now see getting near high level is Nimbus, because he doesn't need to have too much backstory. Juilin has no history i.e. he has nothing to make a future out of. Daenaram was going to have a wonderful future, but he died. Vaexarius had a detailed backplot that didn't get in anyone else's way, that I was promised would turn into side plot during a couple of games. He died too.
The only way I know I can play a character that will last is if I play guard spod in walking tank armour, who never does anything, says anything or claims anything that might have anythng to do with anything else whatsoever. If I don't commit suicide from boredom, that is. I find Juilin boring to play, because I'm being so careful not to define anything. It's desperately dry and I don't have a great deal of fun.
If I come out wearing something other than the Tree as an insignia, people will think I'm being a sourpuss. Plus, they will think I am trying to convert them/define them/do my own thing (God forbid). Ergo, he's coming out with mothing. I'll very happily buy one of them, just don't expect me to wear it.
I sat and wrote a story because no-one told me I couldn't. Indeed, everyone sat there idle and probably pointed at laughed, including the GM who should have been doing his job and paying attention. Instead, he waited for three months then waded in and told me to fuck off. Had he said it right at the start, I would have gone somewhere else and those with no inclination to care (i.e. everyone else) wuld have been spared it and I could go off and do my own little thing somewhere the important people wouldn't have to worry about it.
I find playing my characters boring, because of everyone else's desperate desire to be freeform contraining me utterly into doing things I don't want to do. I understand that larp is not always fun, and calls for people to occasionally do things that are difficult, hurtful and a general pain the ass, but I feel as though I'm in solitary confinement at the hands of you people. I can't do anything for fear of others asking me not to afterwards, because there are no rules to say I can't beforehand.
In short, I currently find playing larps to be anything but enjoyable, ergo something has gone wrong.
Re: Part 2 I ran out of characters
Re: Part 2 I ran out of characters
Re: Part 2 I ran out of characters
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1) we've got at least eight years, not twenty. we don't need any more, so we don't have any more.
2) maps. we can draw one if you'd like. but it will be highlands in north, amazons in south kinda thing. we don't need any more, so we don't have any more.
1) two thousand words? TWO THOUSAND WORDS? how cruel do you want to be to the dyslexics, stutters or people new to roleplay? as a club that has had to rely on new blood each year, you want to slash the arteries?
2) there is no comprehensive history back 500 years. Only the last hundred years has there been a temple of freedom. Each area and village (which was around before the kingdom formed) has their own history, but no comprehensive history. a generalised world timeline? good idea.
3) agreed.
4) was my last larp chosen over another? and it was a book parody, not a film.
5) it's not how long you've been in the club, it's what you've done so far and how you've done it. I've been larping about as long as PeteW, for example. But run more larps. some bad some good, improved a few things, and now when i ask to run larps, committees often say yes. You'd have to ask them why. PeteW hasn't got as much GMing experience, so i doubt if he'd get the same response.
as for the insignia, i'd brotched the subject with the committee in the summer, they'd agreed in principle, i drew up some designs, and then asked peoples opinions on the designs. I changed some of the designs based on that, and then made a few samples. Which people then bought.
i never got to read your suggested NPC back histories, but from what i gather, they tried to define a few things about the Barony and the Kingdom. which contradicted old character backgrounds and old larps. and instead of a compremise, the whole thing was dropped. I'm sure most of it could have been saved with the opening disclaimer of .... in the shire of XXXX ....,
making them less sweeping statements.
hopefully next years committee aren't scared off getting something written to base the larps off.
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2) So where actually do I come from? Or do I not? Did Juilin miraculously fade into existence from nowhere just before we timed in for the first game?
Wait a minute, I'm asking the wrong person. Hang on, I'll just go and change my backplot to match.
1) What are you saying about dyslexics, stutterers and people new to roleplay? It sounds like you're saying they haven't got the ability to write two thousand words. I don't know what you are, but I'm a stutterer and I find that quite offensive. You don't need to talk to type.
If you're dyslexic, does it mean you don't have creative ideas and so you need never to flesh out your character by knowing more about them? Must all dyslexics play one-dimensional walking stats because they haven't the ability to write? I'll leave my opinion of that unsaid, but suffice to say I think it smells bad and comes from the ass of male cows.
2) No-one thought to keep records of family trees or royal lineage? Say what??? What kind of blithering incompetents are the people in this Barony? I mean all of the people in this barony? If they haven't the wherewithall to keep records, they are obviously so incoherently random that they are prime for overthrowing. Roll on the Barbarians getting their birthright and beating us all to a pulp.
3) How can you be agreeing to this if you feel that overly defining who peopole are and what they do is wrong? When I said I wanted the world to carry on, I didn't mean for everyone to stand still and breathe, I meant for everyone to carry on.
4) It was a book parody that was released while the film is playing at cinemas. Do you honestly expect me to believe that the film being new didn't have anything to do with it? You do have a low opinion of me...
This was not so much a stab at you, as at every non-original plotline that comes into larp - and you've already said that you like parody larps, so we're always going to disagree on this point.
5) However, if I suggest something, and Pete suggests something different, I'd bet gold to grease that I would be the one people were apologising to. Having run larps cements you above others who have been here as long as you, but someone who has run fifty larps and been here for three years would net get the same level of trust as someone who has run forty over eight.
And if I bring out a different insignia, people will see me once again trying to define their world by having one in the first place - and I'll get told I shouldn't.
I don't see why they should bother getting a campaign overview written - unless it's by someone who has been here a long time, then everyone will naturally accept it. I doubt I'll be around to care.
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That said there is a long-standing LRP convention for linear-style LRP systems such as TL that unless backplot exists from the start you are playing with a clean slate with year 1 of history ostensibly being the first year that the games was played. It's not the best scenario but it does allow for the fact the it's a University game, run by students (and Marcus) for students (and Marcus). The people who run the game move on (or fade aways slowly) and things grow. At any one time there is only one group of people who can set the precedent for world events and that group is the rules writer and current plot team. Everyone else has always had the free reign to come up with their personal background providing that it doesn't force world events or tamper with another character's background/situation. This has never stopped groups of players making linked characters, or finding mutually compatible backgrounds and expanding on them.
<deep breath>
Now, instead of blathering I will respond to your questions with answers (or further questions of my own), that being said I only disagree with one thing you've said, "...things I feel I need in order to roleplay better..." It is quite a big thing however but I fear I may be being a pedant:
Who is going to write this and maintain it?*
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2. I will - correction, I would, if I were to ever be allowed near a plotstick again.
3. A paragraph would be a start - this year, we were asked for 250 words absolute maximum. I struggled to fit Juilin into that, before I decided not to bother writing out any more.
If someone is incapable of roleplaying, what are they doing wanting to be in a roleplay club? Surely they can take up boxing, martial arts or re-enactment as easily (or easier) than larp?
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I hope you don't mind my commenting (aka. Going on for ages) here, I remember my time in Bath and TL in particular fondly and hate the idea that it may end up with cheating players/gross nepotism/disgruntled players/twinkers etc and am still tryngi to work out when I can get back for 36 hour events and the like. If my response here is not something you like, feel free to delete it without any rancour being incured on my part.
On a lighter note, good luck in SF.
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To take Orchid as an example (Adrian - I am using him because he has been used before. I am not, in any way, saying I dislike your backplot, indeed I like it and wish there were more. If you want me to stop, mail me and I'll delete this), he went to Springs' Pathfinder Academy. Lo and behold, Springs existed, there is a building somewhere and other people went to it. He has defined part of the world. It affects me because I now have to rationalise to myself why any scout I would ever bring out wouldn't have gone to Springs' academy/how much they know about it/if they swap lecturers/teachers etc. It's defining my world, but the difference is, I don't mind. I gives me something to rest on.
2. I will - correction, I would, if I were to ever be allowed near a plotstick again.
3. God forbid that anything should happen in the Barony without someone having done it/seen it/heard of it/been intimately associated with it. The world is currently entirely static. That is not down to the plot team not moving it along, it's down to people getting offended if they do.
4. Nope - I got stung too many times. Look how many people sing and dance with relieved faces while I'm not around for corroboration.
The committee don't get to do anything without the say so of the more experienced people, who have the power of veto (tyranny by majority by any other name) over any decision they make. Take this years NPCs as an example.
5. My only reason for not wearing the tree would be for OOC reasoning, so rather than be as petty as that, I'm wearing nothing (well, was wearing nothing. I probably won't be playing a character in this system again), but might still buy one.
Comments, as per the disclaimer on my info page, are welcomed with open arms. I reserve the right, as it is my journal, to agree, disagree or ignore as is my wont. I don't agree with some of what you said - you are as equally free to agree/disagree/ignore as is yours.
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You write up Juilin's backplot in full. Post it here or as an LJ post. Let people read it and comment. Rewrite it to incorporate the comments and suggestions. Repeat the process. At this point you should theoretically have a back plot that people shouldn't have complaints about. Then see what you think of it - perhaps you'll end up with a backplot thats exactly what you want, and perhaps we'll better understand everyones view points about these things, and make it better for everyone, including those club members yet to join.
If you want I'll rewrite one of my characters back storys in the same way, and we can compare the responses and the outcomes.
Think of it as an experiment in writing. So are you game?
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re: mapping
Have been mapping out Mauritanja for about a year now, which has involved getting details off any player that would give me them. This has been quite difficult in some respects as people have had some VERY different ideas of where towns / cities / islands should be and there have been upset people, but most of it is placed now and we're writing background for all the towns / cities.
On one hand, it means that we can play the background a lot more, write background for the plot monster that is summoned by a group of shamen in the town of X.
On the other hand, it does mean that any new groups have to play by our background and our rules. If someone wants to come from a town that's next to a river at the bottom of a mountain range where daemons keep opening rifts in the mountains, unless we've got something like that or they can rewirte it, they're stuck with what we give them.
Also, a lot of new groups don't know thbackground and rather than doing the obvious and asking the plot team, they say "We'll be from the island of X. It's south east of Mauritanja." at which point, we don't know to correct them, and they don't know better.
In short, it limits what people can come up with on their own as they have to play by our background, but does mean that they can play by our background and add their own spin on it.
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One thing that I don't think has been stressed, is the BLADES is a society for people who enjoy a hobby. It has to cater to the views and wishes of the majority, and it has to be open and approachable to gain membership. When I joined LT, one of the things that made it very inaccessible was that everything was very tied down. There were maps, there was history, there was plot going back five years and I had no idea about it. I couldn't touch it, and everyone else was so caught up in their own groups with their own back plot to explain it to me. I have no desire to play an LT event again.
Being a hobby, people take different things to it. Some people live and breathe larp. There are few times when you can get larpers in a room together and not have the conversation degenerate to larp discussion. But it is a hobby, not a life. Most people have other things to do, and don't want to get caught up in a 24/7 system. And a system like that is deeply unfair on anyone who cannot put that much time in, or does not want to put that much time in (See online games like World of Warcraft).
I don't think there is anything wrong with playing yourself, as long as you remain in an IC manner. You can play someone with your own personality desires and fears as long as you strip out the modern aspects. The only thing that is important is that everyone is able to maintain suspension of disbelief and that nothing goes against the campaign or the setting. I enjoy playing someone totally different to myself, but I can see the appeal of playing myself and seeing how I would react in a fantasy setting. And I'm not going to force anyone out of the club because they do not want to or are not able pull out a fully fleshed out character from day one.
I could probably write you two thousand words on Cheska now. I couldn't have done it when I started. First couple of games I played I didn't know which deity she worshipped. She has grown though experience. I have learned about her though being her. I dislike your implication that people are bad roleplayers because they don't have written history. The fact that I cannot give you Cheska's grandparents name, or the name of the village she came from does not make the character any less real to me. Most monster roles I have been given with a two minute brief and some stats, but have still created a character with an identity and a personality and kept it up for a couple of hours in several cases. Can you imagine how much more effort a GM would have to go through if people couldn’t create NPCs without a 2000 word brief?
In the game Joe and I ran a couple of weeks ago, I played the ghost of a small child. I kew enough about her for plot requirements, but she never had a name. I still came home and cried for her, because for that day I became her. That's what roleplay is to me, that's what I get out of it, being someone other than myself. Why should I be penalised because I enjoy a different aspect, because I do not need crutches like maps and fully fleshed out histories? I also enjoy fighting. I know lots of people do. Is it so wrong for someone to go out each Sunday with the plan to have a good mosh and little else, as long as they remain IC?
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History: - By setting every event down in stone you force a set of events on people which may limit their future plans for games. There isn't a comprehensive history because people are creating it as they go. Lots of people. Not just one, or one team. There is also nothing to say you can generate events, as long as they do not hinder the creation of future ones. I really don't understand your points about not being able to say you race horses or have parties. Why not? Who is telling you you are not allowed parties ? What on earth makes you think the barony would have a news service? The Barony would have a rumour mill spread by travellers. Certainly amongst the peasant classes, who probably can't read, this is the only way they'd know about things. We know there are reports mongst the guilds and temples, people post those each week. Nobody has asked Cheska what she does during the week, but I'd be quite happy to tell you if you did. I don't need anything to work out what she does in a day.
I don't think anyone is saying there are no written histories. There are no histories written down OOC apart from the vague overview. Again, no one else has needed them, and the world is perfectly playable and has been for 8 years or so. “These are as fundamental concepts as history - if there is a now, there was a then, and someone will be documenting it. This is the way the world works. Get over it.” Part of the problem people have I think is your attitude to things, with statements like the above. No one is disputing what you have said, its just a) not necessary and b) causes hassles which in most people's minds hinder roleplay rather than enhance it.
Maps : - not necessary. I know people have toyed with idea, and a vague map with lots of blank spaces isn't necessarily a bad idea. However any map would have to be set up in a way that didn't stop future players developing a home for their characters. I know what Cheska's home village was like, (I haven't named it yet, but there's nothing stopping me). Why is a lack of map stopping you having orchards in you home? I can't understand this, seriously. “I don't know where I live - just think about how ridiculous that sounds.” It does sound ridiculous especially as I don't know anyone else that has that problem.
Characters : - as discussed above, different people want different things. We cannot force everyone to be the same or we'll drive people away. There has to be some rules, some level of IC maintained, but its wrong to say you are a bad roleplayer if they get different things out of the hobby than you do. No one is stopping you having long histories to your characters, or beautiful descriptions of your home if you wish. The only thing people object to is stating them in such a way as it invalidates current characters or future ideas. See [Bad username or unknown identity: ”samedifference”] above for examples of things that do this.
Also, its not necessary for characters to have volumes of history to be great characters. I may be wrong, but I don't think Biscuit or Vortex had huge backplot or could detail their family tree or home village. However they are characters that will never be forgotten, nor are they simply walking stats. As I said before, there is more that one way to do things and if you can't accept that you are limiting yourself.
And the last bit... Opinionated little bitch aren't I!
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I never said that people are bad roleplayers because they didn't write down their character history. I said I didn't like people playing characters and not bothering to come up with any whatsoever. How can you put yourself in your characters shoes if you don't know who they are? How can you instinctively respond to a situation as your character, rather than you playing your character, when you don't know anything about them? You see now why my normal monster roles that I haven't had time to think about are frighteningly generic and two-dimensional to the point of being difficult to roleplay with. I can't think that fast.
In most other situations, people who devote more time and effort to a project get more out of it than those who don't or can't. In larp, I am passively penalised instead. I would apologise for being keen, but I can't bring myself to. I'm not in the least bit sorry I put as much time into it as I do.
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The Barony and its surrounding lands cannot be mapped, because the world is non-Euclidean. It's fractal, and possibly quantum. Most of it is undefined until something happens there, in which case it suddenly snaps into existance fully-formed (and often looking suprisingly similar to other bits). If this didn't happen, we'd have run out of border years ago. I think the Barony was under attack from seven sides at once, once upon a time.
Yeah, it's not pretty, but it works for games, which are the most important part of the club (hence Live Roleplaying). It's generally seen as a better solution than moving to a different Barony each year ('cos that got tried, and I'm not sure it really worked).