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[personal profile] magicaddict
...and finally realising why everyone wants to be Mickey.

The weekend was hectic, and I didn't get to see much of Emma - a blow which was marginally softened by several things.

Arriving in Swansea on Friday afternoon after a flawlessly punctual journey and being presented with a beer before I'd put my bag down in Chris' house was one of them. Getting so hideously drunk that evening in various clubs that I was past even telling people I was drunk was another. Getting home and having the presence of mind to drink four pints of water before bed was another. Chilling out all day on Saturday while Chris dealt with having had not enough sleep to clear up the hangover was another. Finally getting to watch Blood Brothers after hearing the ravings and having had the sound track for five years was probably the biggest.

For those who aren't in the know, Blood Brothers is a musical set against the rather unusual backdrop of sixties Liverpool and tells the story of two twins split up at birth and raised separately. Unfortunately, they keep seeming to run into each other. Even more unfortunately, they aren't aware they're related. The story follows them from young childhood through to marriage and subsequent (un)employment, and ends in one of the few truly non-happy endings in musical theatre.
While people utterly rave about it, I was never as impressed as with some others, and while it remained that way when I watched it, I can see why they did. The power and energy on stage, and the quality of acting required to portray everything from a child through to a fully grown adult, is worthy of praise, and praise people did, with a five minute spontaneous standing ovation. It's something special for a cast to be able to finish all the bows they want to do, and still have plenty of time to be able to applaud the audience and get off stage before the goodwill is gone, and leave the audience feeling great while they leave. Not even the most torrential rainstorm I've ever seen managed to annoy - damn good evening.

And so, to the larp. A thunderstorm broke. It probably never will while I play Nimbus again. Oh well.
The new season started with an IC rush-job where we had to investigate the dissappearance of some druids. Mike got to experience precisely how annoying it is to be in the military and be summarily ignored by those who aren't. I got to try to summarily ignore the orders of the military and ended up trying to find reasons to pay attention. Normally there was just enough coherency in Nimbus to realise that disappearing off when he had no power remaining to attack large parties of goblins when he might get both himself and everyone else killed was a bad thing, and ended up wrapped around his holy symbol screaming in pain trying to ignore his calling. Fuck it. Woe betide anyone who tries to give Nimbus an order on a clear day. I've watched enough people completely ignore what the commanders tell them. I want to try that.
Overall, I don't think the character worked entirely in the way I'd hoped. People were a lot more interested in keeping him safe than I thought, and two of the characters seem to have tried to form some sort of link with him already. This was never the intention, and precisely what I wanted to avoid. While it is good to inspire someone else to interact with you, I designed Nimbus so he would have no bearing whatsoever on other people, because he didn't talk to them. The last thing I wanted is people feeling they have to take time out of their own roleplay to deal with me - I'll be roasted by the usual suspects at every available opportunity.
Maybe when I have more standing available to be cloudy and all but invulnerable, people won't feel so drawn to follow where I go. Nimbus will find his own way back. He's always been good at it.

Date: 2006-10-02 02:46 pm (UTC)
From: [identity profile] drabbit.livejournal.com
As far as I'm aware, Tybalt is the only Defender to date who's overtly played the "I defend all KINGDOM members only, save the healing for the Guards and let the druids and barbarians die" attitude and even his own Defender allies were backing away slowly and making soothing gestures before the shining light of the Justice fanatic.

Any Guard worth their salt will protect everyone, especially those who seem mage like as whatever a guard can't handle the "mage" (and weather druids are as good a mage as any elven mage) can. The Archer is with the guards.
Then the Marshal will probably try to preserve Life in general, the druids are inclined to look out for each other, especially with one who's another Weather druid (plus must be royally pissed that you seem to be better at working Weather powers than she is) and the other who's kinda a Grove Guard.

The ones you might have expected no real help from were Calum and Gawaine - personally I was just trying to follow orders a bit so fitted to the Guard ethos.

Date: 2006-10-02 03:04 pm (UTC)
From: [identity profile] magicaddict.livejournal.com
I'm just trying to avoid people claiming I'm impinging, that my actions imply they have to take the time etc. I never expected them to and now there could be more frowns and foot tapping as I influence other peoples roleplay again.

Date: 2006-10-02 03:57 pm (UTC)
From: [identity profile] ruthste.livejournal.com
Characters are supposed to influence each other's roleplay. How can they not? The issue has always been with players influencing people's roleplay through out of character issues and now you know that other people are touchy about the subject you can always check first that you're not doing that. I don't think anyone will ever have issues with reacting to what other characters do actually in character on missions and if they do then it's their problem because they're the ones not willing to roleplay...

Date: 2006-10-02 04:16 pm (UTC)
From: [identity profile] magicaddict.livejournal.com
I see your point, this is purely an in-game effect, but if it's not fair to make people roleplay outside of a game, is it any more fair to make them roleplay in a way they may not want to inside of it? Furthermore, is it any more fair to then have those characters make downtime actions based upon the in-game roleplay rather than what they first intended?

I may be explaining poorly, but to me, it sounds like its okay to expect other people to put aside their own plans for their character in favour of going along with someone elses. I'm not sure how that's any more fair than what I was told wasn't.

Date: 2006-10-02 04:24 pm (UTC)
From: [identity profile] ruthste.livejournal.com
I think, for me, it comes down to what a character is. A character is their own person, with their own thoughts and personality. Players have a certain right to be able to set the character up the way they want to play them but as soon as they enter time-in the character almost becomes alive. Are any of the number of things that have happen to me in my real life fair and did I want to have to react to them and make decisions around them? Well, often no. So why should my character be any different? If something happens to her in game then that's something she has to deal with - from being in command, to being in prison, to having to deal with and even protect people she doesn't like.

Does that make any more sense in where I'm coming from with this? I feel that character creation and between games are where the player has control but that in-game they have to react and change based on what actually happens whether they like it or not...

Date: 2006-10-02 04:57 pm (UTC)
From: [identity profile] magicaddict.livejournal.com
I understand that - in order to model real life personal interactions as closely as possible, there is no reason that OOC considerations should come into whether or not one character helps another.

However, people larp in order to have fun (I will leave considerations of larping to get away from real life as they aren't exactly relevant here). Some people will find fun in the playing of someone else, with other concerns, responsibilities and problems, and how they approach them. Dealing with e.g. a difficult patrol colleague in a fantasy world has a whole different set of connotations to dealing with a difficult work colleague in real life, and this is, I believe, what you would suggest your characters give you. Are you sure everyone else has the same opinion? Are you sure everyone else wants to have IC concerns that they IC may not want but have to deal with?

Quite possibly they should. I'm probably one of those that think they ought to. I'm not for one second saying that the people who reached out to Nimbus don't. Right now, however, no-one has a right to force another to have these concerns if they don't want them. That's what I felt Nimbus was doing, what I felt certain individuals may feel inclied to complain over, and why I wasn't a hundred percent happy with how things worked on Sunday.

Date: 2006-10-03 01:23 am (UTC)
From: [identity profile] indigogecko.livejournal.com
On a random other note - LOVE the (newish) userpic - not seen that one before, kinda more flattering than the other mugshot one. Smiling helps ;) Was that taken for the audition in London?

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Doug Millington-Smith

June 2017

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